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 Post subject: New Patch Notes: Build 4.002
 Post Posted: Jan 12th, '10, 22:28 
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Community Manager
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Joined: Dec 6th, '09, 15:50
Posts: 197
The following patch information will cover several updates, design changes, and bug fixes. Many of these items were issues which reported by the community, so keep those suggestions and bug reports coming!

Design changes and updates:

1. Removed the tutorial instruction after complete the tutorial quest, immediately goes to the Summary Mission.
2. Replaced previous “Help” icons with “Question Mark” icons
3. Modified the Help Instructions in the War Room: all instruction contents are displayed in the dialogue boxes.
4. Modified in-game help instructions: changed the blood slot icon from hearts to the bar and unified words “Life” and “Heart” with “Health”.

Program updates and changes:

1. Fixed a bug that showed warrior descriptions instead of display names in the 3d lobby.
2. Fixed an issue that the action/skill effect lag behind the animation
3. Anytime a player purchases gold, the transaction will now take place in real time. If for some unforeseen reason a player does not see the gold immediately, log out of the game and log back in. You will see the gold on your account.

Detailed bug fixes:

• Words which were overlapping in enemy descriptions have been fixed.
• Addressed Room Full error messaging to correctly report the status of a room.
• The Faustus Estate - Quest "Evil Eye" used to provide a double message when finishing the quest, this has now been fixed.
• In PVP we corrected the incorrect parameters for repairing buildings.
• Warrior Skill points are now correctly calculating
• Demon Onslaught needed some minor grammar changes.
• Additional grammar changes for the objective window for Arabellis's Call.
• We received reports of players who when starting and exiting a game, traveling in the 3D Lobby the game would crash. This has been addressed.
• Text Changes Heart of the Mansion: "Kill 'The Guardian” objective text error has been fixed. “Kill the Guardian??” (sniff)
• In Tempest Blade: The blind effect did not work correctly, this has been fixed.
• An additional 50+ grammar and text errors on various quests and descriptions.
• In the “Endless Garden” there was an invisible wall which prevented users from completing the quest. This has been fixed.
• Players could not receive the correct dialog for “The Oracle 2”, this has been fixed.
• The skill “Devoted Followers” skill for the Devotress now works correctly.
• In the 3D Lobby, players can now use the WASD keys.
• In “Faustus Estate” in the “Evil Eyes” no longer has a bed that blocks the players view.

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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 00:16 
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Pangolan
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Joined: Jan 13th, '09, 19:04
Posts: 227
Location: Aberas
Hmm...

Nice chunk of fixes, about time real-time gold purchases went through. Good number of 'crash/glitch' fixes. Nothing about guilds returning or PvP matching being optimized, sadly.

Still, a new build is always good.

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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 10:48 
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Dungeon Archer
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Joined: Jun 7th, '09, 09:59
Posts: 116
Well, we were playing 4vs4 pvp a while ago. Boss spam, spirits spam, flaming 50s and all, for almost 30 min. Then BAM! Everybody crashed. I hope this patch will fix that. :D

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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 12:22 
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Junglepeed Egg

Joined: Jan 8th, '10, 10:54
Posts: 1
Buggah, i didn't take the devoted follower skill because i thought it wasn't meant to work... now that it works i want it.... :cry: too bad i used up my skill points on something else... Btw, did you guys fix some of the quests? in one of the goremary kitchens i couldnt get 30 items and in lab 7 i couldnt get the 5th card thing.


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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 12:28 
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Devotress
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Joined: May 8th, '09, 08:37
Posts: 97
Shaden wrote:
Hmm...

Nice chunk of fixes, about time real-time gold purchases went through. Good number of 'crash/glitch' fixes. Nothing about guilds returning or PvP matching being optimized, sadly.

Still, a new build is always good.


The PvP matchup system optimization comes in February; at least, I think I remember a post saying that.


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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 14:29 
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Junglepeed Egg

Joined: Dec 17th, '09, 18:14
Posts: 8
Devoted followers still works exactly like it did prior to the patch.If this is how its suppose to work then the thing that needs to be changed is the text so ppl arent mislead.


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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 14:36 
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Aberas Guardian
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Joined: Jul 3rd, '09, 11:44
Posts: 37
Kokuryu wrote:
Devoted followers still works exactly like it did prior to the patch.If this is how its suppose to work then the thing that needs to be changed is the text so ppl arent mislead.


how can you tell? the server is down for the update

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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 14:49 
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Junglepeed Egg

Joined: Dec 17th, '09, 18:14
Posts: 8
I alrdy patched the game,and I alrdy logged into the game.Though it seems I cant log in again,but yes i was in the game just a few mins ago.There was like 75-80online in the first lobby.


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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 14:55 
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Aberas Guardian
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Joined: Jul 3rd, '09, 11:44
Posts: 37
Kokuryu wrote:
I alrdy patched the game,and I alrdy logged into the game.Though it seems I cant log in again,but yes i was in the game just a few mins ago.There was like 75-80online in the first lobby.


i noticed that too but unable to make a game start, which was why i was baffled by your comment

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 Post subject: Re: New Patch Notes: Build 4.002
 Post Posted: Jan 13th, '10, 15:07 
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Illusionist
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Joined: Sep 1st, '09, 09:20
Posts: 412
Location: Providence
Kokuryu wrote:
I alrdy patched the game,and I alrdy logged into the game.Though it seems I cant log in again,but yes i was in the game just a few mins ago.There was like 75-80online in the first lobby.

:? The update is not finished yet. These usually take at least a few hours, so sit back and hang tight. It will be ready soon enough.

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